A Minecraft roleplay server built around a living economy, player-run government, crime, and chaos. Pick a job, get money, defend it.
Elections decide the top spots. Every job has a salary, tools, and things only that job can do.
Three tiers of money printers generate income every 2 minutes. Bitcoin miners produce BTC that fluctuates between $30k–$60k per coin, re-priced every 5 minutes. Install booster items nearby for a 50% income bump.
Rent or buy a region. The server takes a snapshot of the space — evicted tenants lose their builds and everything is restored. Invite guests, lock your door, store your printers inside. Police need a warrant to enter.
Thieves can build raid bases behind destructible fading doors with passcode keypads. The bank has a full vault-cracking heist system. Muggers pickpocket players on the street. Bounty Hunters track the wanted.
The Mayor and Police Chief are voted in. The Mayor sets trade tax (0.5%–3%), writes city laws, and can declare lockdown. The Chief fires officers and posts city bounties. Players can vote to demote officials they distrust.
Plant weed crops that display holographic growth timers above them. Harvest at peak and sell to the NPC dealer or move it through a Black Market Dealer. Keep it inside your apartment or face cleanup.
Peer-to-peer trades with a secure GUI — items plus money, all in one. Trade tax flows to the city budget. Drop cash on the ground. Transfer BTC between wallets. Every job pays an hourly salary to its holder.
Casino Owners place up to 6 machines anywhere. Every game runs a 10% house rake that goes straight to the owner.
Java Edition only. Any 1.21.x client works.
104.128.51.213:25577